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3.3.5a Project Wrathnilla+ [AzerothCore] (Modded WotLK 3.3.5a) 1.1

For solo players, duos and maybe trios
DATABASE PATCH: PWN+ DBv13


Fixes the respawn time of world bosses.


SPELL PATCH: PWN+ 1.1.1 - HOTFIX 1


- fixes the Shaman's Ghostwalker talent
- reduces the duration of the Ghoul Plague debuff in Stratholme (from 30 minutes to 3 minutes)


See included text files for detailed notes and setup instructions.
Hello again, here are some new patches. Enjoy!


SPELL PATCH: PWN+ 1.1.1


Summary:
- bugfixes and tooltip text improvements
- class spell tweaks
- glyph buffs


DATABASE PATCH: PWN+ DBv12


Contains various error spam fixes.


See included text files for detailed notes and setup instructions.


Hello again, here are the new ones. Enjoy! The spell patch also addresses a massive oversight on my part when it comes to disabling the PetTank module, namely the threat wipes. Sorry about that, they shouldn't be an issue anymore.

A reminder: you only need the latest patches and the 1.0 client patch (you get it somewhere above, it has a few extra things in it). See text files included in the zips for detailed information and setup.


DATABASE PATCH: PWN+ DBv8

SPELL PATCH: PWN+ 1.0.9a

Highlights of stuff since previous patches:
- major pet threat oversights fixed
- bugfixes and launcher error spam reduction
- considerable tier armor set bonus redesigns
- many various class tweaks, nerfs and buffs
- beast pet and demon pet buffs and redesigns


If all goes as planned, I will release Wrathnilla 1.1 next month. It will bring many changes and additions, the most notable of them being Humanoid "pets" for non-Hunter/Warlock characters and completely new sets of raid tier armors for Feral Druids, Enhancement Shamans and Retribution Paladins.

Hello again. New patches!

A reminder: you only need the latest patches and the 1.0 client patch (you get it somewhere above, it has a few extra things in it). See text files included in the zips for detailed information and setup.

DATABASE PATCH: PWN+ DBv6
https://mega.nz/file/lGNUmASb#OZhSr8K-7al9v5GDv4MXOlIvOuC_gDM2K-HofAEa1qU

SPELL PATCH: PWN+ 1.0.7
https://mega.nz/file/Fyl1RRKZ#8MUVhvfc3cI9x9sQS2Oqp08V5piP64q9aTbCf-2CLEU

Highlights of stuff since previous patches:
- considerable Warlock and Demon rebalancing
- considerable Hunter and Beast rebalancing
- various class talent and spell tweaks
- a few item tweaks
- bugfixes

Project Wrathnilla+
Found an oopsie-daisy when doing Onyxia, here's another patch. Also included an updated disenchant table to get rid of that annoying error spam during startup. Version 1.1 will have even less of them, they're completely benign but they're starting to annoy me. Same rules apply as with the spell patches - this one includes all the changes implemented in the previous version, you only need the latest one and none of the old ones.

DATABASE PATCH: PWN+ DBv4


Onyxia Loot Table Fix:
Fixes my very amateurish first attempt at a boss loot table. Now she will always drop her head, gold , one of the helms, one of the non-set epic items, one of the class books, a 50/50 sinew or backpack, a sack of gems, and the draconic for dummies if you're on the quest.

Partial Launcher Errors Fix:
Disenchant_loot_template errors will no longer spam the launcher during startup.

See included text file for detailed information and setup.
Hello again, got something fresh for you:


UPDATED DATABASE FILES (PWN+ DBv3)


Contains Fixed Loot Tables and Aggro Redesign v2. See included text file detailed information and setup. This is a combined and streamlined "installation" of the two database updates, if you already have those installed - you do not need this.


PATCH 1.0.5c


See included text file for detailed information and setup.


This patch finished the healing spell revamp (v2). It includes all the changes implemented by previous patches, you do not need to hunt around for those. The zip also includes a patch history (including the set bonus revamp), so if you're curious - check it out. Enjoy!


The PWN+ discord is always open. Help, feedback, bug reports, or just chatting - you're welcome to join.

Easy-to-follow instructions included in the zip, along with the full list of changes from 1.0.1a onward. This is for both your client and your server.

Highlights:
- nerfs of overperforming spells
- talent tweaks
- bugfixes
- NPC ability tweaks/fixes/redesigns
- redesign of some class armor set bonuses

Install instructions are included in the zip files, they are very clear and easy to follow.


ACHERUS LOOT FIX:

Fixes a bug where Acherus bosses were only dropping one specific T3 armor token. If you get 4 identical wrong ones in a row now, it just means you have bad luck.



AGGRO REDESIGN:
note: only use this if your server is on spell patch 1.0.3 or higher

This patch considerably changes the dynamics of all encounters where multiple mob are involved. Previously, the player could simply tag all mobs and rely on the PetTank module's aggro transfer to keep them glued to their pet. Now the experience should be much more authentic to what we've all experienced in retail - if you start AoE blasting immediately without giving the tank time to build up aggro, you will get your head caved in. If you want to do it now, make sure your pet gets a few hits in on each mob before going all-out. Hopefully you will feel that this enriches the gameplay experience. If you decide it is too much for you, feel free to re-enable the PetTank module, no hard feelings. I'm very happy with the dynamic this creates and will continue developing with these changes in mind. As far as single-target encounters are concerned, there should be no difference, you will not out-aggro your pet. Also, the changes will teach players to keep their Mend Pet (from now on Pact of Loyalty) and Felblood Infusion (Warlocks) up from the moment they get their pet.

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