Server performance & Auras?

Sylian

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2 YEARS
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So, I am at the moment working on a system that should increase a player's stats when you loot an item.
I have asked around different modding discords for WoW emu, and people say that it would be a bad idea to use auras for this. It would be much better to create custom C++ code in the core to do this without tanking the server's performance.

So, my question for everyone here is. Have you ever had problems with having players close to each other with auras on them? If yes, then how many auras did each player have, and how many players were there at the same place at the same time?
 

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