Reloac
Active member
LEVEL 1
55 XP
Hello. I'm wondering how I can properly implement hunters allowing to shoot in melee range.
I managed to make a ghetto solution however this involved patching the client and noping the call to sending cancel auto repeat opcode (CMSG_CANCEL_AUTO_REPEAT_SPELL) when it's called in the function in client when entering melee range. (at 0x6E285A). This works however there is no way this is the correct way.
I am sure i'm over complicating this, but if someone can point me in the right direction I will be grateful. thanks!
I managed to make a ghetto solution however this involved patching the client and noping the call to sending cancel auto repeat opcode (CMSG_CANCEL_AUTO_REPEAT_SPELL) when it's called in the function in client when entering melee range. (at 0x6E285A). This works however there is no way this is the correct way.
I am sure i'm over complicating this, but if someone can point me in the right direction I will be grateful. thanks!
Liked By 1 member :