AG
New member
LEVEL 1
105 XP
Heya!
First of all, I am using the 4.3.4 TrinityCore i.e. The-Cataclysm-Preservation-Project
Also I want to say that I am very new, so my knowledge is very limited
I have created a heroic version of Stratholme, which seems to be working fine.
What I have done so far is just editing the access_requirement table inside the world DB where I added a new row for Stratholme with the difficulty set to heroic. Same thing with MapDifficulty.dbc and of course added it to the server dbc folder as well as created a custom patch with it.
I am facing two issues.
Cheers
First of all, I am using the 4.3.4 TrinityCore i.e. The-Cataclysm-Preservation-Project
Also I want to say that I am very new, so my knowledge is very limited
I have created a heroic version of Stratholme, which seems to be working fine.
What I have done so far is just editing the access_requirement table inside the world DB where I added a new row for Stratholme with the difficulty set to heroic. Same thing with MapDifficulty.dbc and of course added it to the server dbc folder as well as created a custom patch with it.
I am facing two issues.
- When I type the following in my custom heroic dungeon:Code:
/run print(GetInstanceInfo())
Where if I type it in a non-custom heroic dungeon, I get this:
GetInstanceInfo() returns Name, InstanceType, difficultyID, difficultyName, maxPlayers, dynamicDifficulty, isDynamic. More info here.
For some reason my custom HC dungeon returns an empty string or null(?) for difficultyName and 0 for maxPlayers, even though I have specified these two things in the MapDifficulty.dbc. Do I need to specify this in other places too or what am I missing?
- When players hit lvl 65 they are able to change dungeon and raid difficulty by right-clicking on their character portrait. How can I change, so this becomes an option at level 60 instead?
I was told that this is a clientside restriction, but so far I haven't found any way to change it.
Cheers