A modified version of UnrealED, made by lord0fdest, this time based on Prelude's DLL files.
docs.unrealengine.com
What can be done with this tool:
Open L2 Prelude files with standard encryption.
Edit Prelude's or L2Editor's Textures/staticmeshes/skeletal meshes (non-animated), etc.
Edit/rebuild Prelude client maps (supports lighting)
Havent tested whether it can build geometry or not. If you want to fix the 'TrailEmitter' error when opening some maps, send me a DM on Discord.
If you're facing errors related to MSVCR120.DLL, you need to install Visual C++ Redistributable Packages for Visual Studio 2013 on your computer. If it is installed, you need to copy C:/Windows/SysWOW64/MSVCR120.DLL and paste it on L2Editor's root folder.
For general information about Unreal Editor you can go to this website:Open L2 Prelude files with standard encryption.
Edit Prelude's or L2Editor's Textures/staticmeshes/skeletal meshes (non-animated), etc.
Edit/rebuild Prelude client maps (supports lighting)
Havent tested whether it can build geometry or not. If you want to fix the 'TrailEmitter' error when opening some maps, send me a DM on Discord.
If you're facing errors related to MSVCR120.DLL, you need to install Visual C++ Redistributable Packages for Visual Studio 2013 on your computer. If it is installed, you need to copy C:/Windows/SysWOW64/MSVCR120.DLL and paste it on L2Editor's root folder.