L2Editor (Interlude)

Tools L2Editor (Interlude) 1.0

General purpose client editing tool, based on Interlude's DLL files.
A modified version of UnrealED, made by lord0fdest, this time based on Interlude's DLL files.

What can be done with this tool:
Open L2 Interlude files with standard encryption.
Edit Interlude Textures/staticmeshes/skeletal meshes (non-animated), etc.
Edit/rebuild Interlude client maps (supports lighting, but doesnt support building geometry).
Open/Edit Interlude's .u files. (Engine.u, Interface.u, NWindow.u, LineageWarrior.u, LineageEffect.u, etc)


For some reason, it doesn't show the properties of selected items when editing maps, but you can get over it if you're smart enough, using both this version and my other L2Editor.

If you're facing errors related to MSVCR120.DLL, you need to install Visual C++ Redistributable Packages for Visual Studio 2013 on your computer. If it is installed, you need to copy C:/Windows/SysWOW64/MSVCR120.DLL and paste it on L2Editor's root folder.
For general information about Unreal Editor you can go to this website:
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911reg
Author 911reg
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Version 1.0
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