Hello everyone,
Just a simple c++ script that will cast a spell on any player entering the defined zone ID and remove it once they leave that zone.
Don't know how to add custom c++ scripts? Visit: LINK
Just a simple c++ script that will cast a spell on any player entering the defined zone ID and remove it once they leave that zone.
- #define buffid 48162 (change 48162 to whatever spell id you want it to cast on zone update).
- #define zoneid 12 (change 12 to whatever zone ID you want).
Don't know how to add custom c++ scripts? Visit: LINK
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