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C++ Buff Player On Defined Zone - TrinityCore 3.3.5a 1

Design a spell to cast on a player when entering a defined zone.
Hello everyone,

Just a simple c++ script that will cast a spell on any player entering the defined zone ID and remove it once they leave that zone.

  • #define buffid 48162 (change 48162 to whatever spell id you want it to cast on zone update).
  • #define zoneid 12 (change 12 to whatever zone ID you want).

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